Version 0.2: Tavern and town in development


A month has passed since the release of Version 0.1. We presented players with the basic mechanics, standard requests, simple quests, and several hot scenes. Right after release - having gathered feedback and experience  - we set to work fixing bugs and bringing the build to a stable state. The game now runs more or less smoothly, and we’ve established a solid foundation for adding new content, gameplay mechanics, and quests.

We've released a small update that includes the following changes:

- Improved save slot functionality;
- Added several new (yet unvoiced) monologues - voice acting will be added in future versions;
- A decline button is now available! If you accept a potion brewing order but don’t have the necessary ingredients, you can now dismiss the - visitor at any time. They’ll return later, giving you a chance to stock up;
- Fixed a bug in Steffa and the Man-at-arms questline that caused dialogue to disappear and the game to freeze. The storyline now works as intended;
- Added map edge boundaries to prevent ingredients and bottles from flying off-screen;
- Slightly increased the number of pop-up tooltips.

So now, with renewed energy and your support, we’re fully shifting into development of Version 0.2.

What’s coming in Version 0.2:

-Seven new characters (including two major story figures who will help shape Rena’s path);
-A city map that allows players to visit new locations;


-The Tavern location, where you’ll arm-wrestle local strongmen, sell surplus edible potions, hear the latest rumors, and pick up delivery tasks for ingredients or potions;
-The Witch’s Greenhouse, where Rena will be able to grow both common and rare ingredients, including tentacle-like plants;


-A set of mini-games to diversify gameplay: cauldron repair, trading, and the aforementioned arm wrestling;
-The ability to modify Rena’s body;


-And more, More spicy scenes!


-We’re also preparing a full-fledged demo version and teaser for an upcoming Steam game festival.


 Let's talk about one of the new characters and the story behind his creation.
As you may know, Guildmates of the “Founder” tier - those who’ve given the project especially strong support - have the opportunity to create their own character: their appearance, backstory, and even a rough quest concept. Of course, we’ll adapt things to fit the world, tweak what’s needed (based on available mechanics and resources), but we’ll do our best to stay true to the original idea and coordinate everything with you. We’ll also add body transformation options and prepare a few hot scenes involving the character.


One such character is going to appear in Version 0.2. Who is he, and what secret does he hide? Even Rena doesn’t know yet. But she’ll find out - if she chooses to follow his storylines to the end (and they will be different, each rewarding players with unique 18+ content)

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STEAM PAGE!

Files

WitchPotion [alpha version 0.1.250506].zip 169 MB
59 days ago

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