Devlog - 1


We took a short break and got back to work. Not much was done this week, but everything completed is necessary for the upcoming content update. What’s been done:

  • We drew the dresser, which will be used to input cheat codes;
  • Finished integrating all tooltip popups - now they're fully implemented in the game;
  • Started working on dimming the location and switching it to night mode, so sunsets and sunrises will be displayed realistically and gradually;
  • Continued work on the second frame of the scene with the Baron and Steffa;
  • Preparing the cover pgae for the soundtrack pack, which will also serve as the first desktop wallpaper once we reach the required wishlist milestone;
  • Continued work on the teaser scenes for the upcoming Steam festival;
  • Creating documentation for the mechanics in version 0.2 and writing their descriptions;
  • Developing the story characters;
  • Working on the fisherman and mermaid scene. The one where you choose to turn her into a human. That’s it for this week. Add the project to your Steam wishlist and support the development on our Patreon page.

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